Bundle
Entry: test/bundle.lua
Runtime Viewport
Console
Example Source
local sb = require "soluna.spritebundle"
local filecache = setmetatable({ __missing = {} }, { __index = sb.loadimage })
print_r(sb.load(filecache, "asset/sprites.dl"))
local ltask = require "ltask"
local s = ltask.uniqueservice "loader"
ltask.call(s, "init", { max_sprite = 65536, texture_size = 1024 })
local b = ltask.call(s, "loadbundle", "asset/sprites.dl")
print_r(b)